
Spazmatism becomes a mechanical mouth (similar to the Eye of Cthulhu) that chases the player, charging with greater speed and range, and periodically spews solid streams of cursed flames from its mouth. When not barraging, Retinazer will usually align vertically with the player. Retinazer will, however, align horizontally with the player when firing barrages, though not as tightly as first-phase Spazmatism does. The barrages become more intense and frequent the more damage Retinazer takes, eventually occurring non-stop. It fires more rapidly and with higher damage, and periodically fires in quick barrages which does significantly less damage. Retinazer becomes a mechanical eye with a laser cannon in its pupil, and only fires red Death Laser projectiles, ceasing its attempts to ram the player (or align with the player diagonally). Retinazer's charge attack has higher velocity but has longer periods between charges and does less charges than Spazmatism's.Įach eye has a second form, which each individually reaches upon its health dipping to 40%. It will usually attempt to remain horizontally in line with the player.īoth alternate between their signature ranged attacks and charging melee attack, much like the Eye of Cthulhu. The eyeball with the green iris, Spazmatism, fires medium velocity balls of Cursed Flame. It will usually attempt to remain diagonally above the player. The eyeball with the red iris, Retinazer, fires purple, high-velocity Eye Lasers. When Otherworldly music is enabled, the track Boss 2 (Otherworldly) (Otherworldly).mp3 will play instead. While The Twins are alive, the music Boss 2 will play. The Twins must be killed before dawn, otherwise they flee and despawn. If spawning this way, their arrival is announced by the status message " This is going to be a terrible night.". They also have a 10*1/10 (10%) chance to spawn naturally at dusk once a Demon or Crimson Altar has been destroyed, as long as they have not yet been defeated at least once in the current world.
The Twins can be summoned manually using a Mechanical Eye at night (7:30 PM to 4:30 AM). Both must be killed in order to defeat the boss. The Twins are two separate flying entities, Retinazer and Spazmatism, connected by a tendril, each with its own attack pattern and life count. The Twins are a Hardmode mechanical boss which is essentially a more difficult version of the Eye of Cthulhu. This was likely mostly satirical, but it's still possible." This is going to be a terrible night." On April 30, 2022, Redigit made a twitter post about what people would add to the 1.4.4 labour of love update, responding to multiple answers as 'a Terraria 2 idea'. In May 2019, Redigit and Cenx mentioned plans to develop a successor to Terraria, but as there have been no news apart from that in recent years, the state of the game is currently unknown. Redigit has since returned working on Terraria full-time. It was originally mentioned that Redigit would be working on Terraria: Otherworld before developing Terraria 2, but Terraria: Otherworld was cancelled on April 13, 2018. Terraria 2 has been in some form of development since February 2012. Cenx mentioned "many new hook mechanics" and noted that Terraria 2 will be based on a different engine than Terraria, which uses the. Specifically, he revealed that there are likely going to be infinite worlds, more biome diversity, and cohesive lore. He "want to expand on the whole Terraria universe".
Terraria's lead developer, Redigit, explained that while the game will have "a lot in common with the original", it will also be "quite different". Little is known about the nature and content of the game, and there is currently no release date. Terraria 2 is to be the second installment of the Terraria series. They may or may not end up in a future Terraria release. The information describes upcoming Terraria features.įeatures described below not yet included in the game, and is subject to change.